Tree search is one of the central algorithms of any game playing program. The term is based on looking at all possible game positions as a tree, with the legal game moves forming the branches of this tree. The leaves of the tree are all final positions, where the outcome of the game is known. […]
Archiv für März 1997
Computer Chess Books
A list of computer chess books. ADV77 M.R.B. Clarke (editor) Advances in Computer Chess Edinburgh University Press, 1977 ISBN 0-85224-292-1 ADV86 D.F. Beal (editor) Advances in Computer Chess 4 Pergamon Press, 1986 ISBN 0-08-029763-3 ADV89 D.F. Beal (editor) Advances in Computer Chess 5 Elsevier Science Publishing, 1989 ISBN 0-444-87159-4 […]
Chess Program Sources
This section lists a number of chess programs. I have only included programs for which sources are available. AliBaba (ftp://ftp.cs.rulimburg.nl/pub/software/breuker) Dennis Breuker’s testbed for experiments with heuristics in Alpha-Beta searching. Arasan (http://www.arasanchess.org/) Jon Dart’s Windows program written in C++, since version 6.0 also under Linux. Chenard (http://www.intersrv.com/~dcross/chenard.html) Don Cross’s chess program written […]